Found some more
The problem with taking the easy way out is that the enemy has already mined it.
The buddy system is essential to your survival; it gives the enemy somebody else to shoot at.
If your advance is going well, you are walking into an ambush.
The quartermaster has only two sizes, too large and too small.
If you really need an officer in a hurry, take a nap.
The only time suppressive fire works is when it is used on abandoned positions.
There is nothing more satisfying that having someone take a shot at you, and miss.
Don't be conspicuous. In the combat zone, it draws fire. Out of the combat zone, it draws sergeants.
If see you, so can the enemy.
All or any of the above combined.
Avoid loud noises, there are few silent killers in a combat zone.
Never screw over a buddy; you'll never know when he could save your life.
Never expect any rations; the only rations that will be on time and won't be short is the ration ofshit.
Respect all religions in a combat zone, take no chances on where you may go if killed.
A half filled canteens a beacon for a full loaded enemy weapon.
When in a fire fight, kill as many as you can, the one you miss may not miss tomorrow.
The last six laws were sent by
Hank Samples. A Viet Nam combat veteran (70-72) 11th ACR-101st Abn. It is a physical impossibility to carry too much ammo.
Sent by -
Baseka@aol.com If you survive an ambush, something's wrong.
Sent by -
CPL Nagel Some General last words (as his aides tried to get him to get his head down):
"What! what! men, dodging this way for single bullets! What will you do when they open fire along the whole line? I am ashamed of you. They couldn't hit an elephant at this distance."
Sent by
Yael Dragwyla
The General was General John Sedgwick, said on May 9, 1864 at the Battle of Spotsylvania.
Sent by
Mike Gottert If you can see the flashes from the enemies' guns in battle, he can see yours too.
Flashlights, lighters and matches don't just illuminate the surrounding area; they illuminate you too.
Just because you have nearly impenetrable body armor and a hard-ass Kevlar helmet, doesn't mean you don't have exposed areas.
There are few times when the enemy can't hear you: When he's dead, you're dead, or both.
Addendum: When he's not there, when you're not there, or both. Never cover a dead body with your own in hopes of looking like you're one of the casualties. Even using his cadaver is a stretch to avoid being shot "just in case."
You're only better than your enemy if you kill him first.
The last seven laws were sent by
Charlie. Complain about the rations all you want, but just remember; they could very well be your last meal.
Never underestimate the ability of the brass to foul things up.
You have two mortal enemies in combat; the opposing side and your own rear services.
You think the enemy has better artillery support and the enemy thinks yours is better; you're both right.
Three things you will never see in combat; hot chow, hot showers, and an uninterrupted night's sleep.
"Live" and "Hero" are mutually exclusive terms.
The last six laws were sent by
Donald J. Cheek, CPT, US Army (Ret) - Gulf War vet. Don't be a hero
Sent by
Bo Zhang Once you are in the fight it is way too late to wonder if this is a good idea.
NEVER get into a fight without more ammunition that the other guy.
Cover your Buddy, so he can be around to cover for you.
Decisions made by someone over your head will seldom be in your best interest.
Sometimes, being good and lucky still is not enough.
If the rear echelon troops are really happy, the front line troops probably do not have what they need.
If you are wearing body armor they will probably miss that part.
Happiness is a belt fed weapon.
Having all your body parts intact and functioning at the end of the day beats the alternative...
If you are allergic to lead it is best to avoid a war zone.
Hot garrison chow is better than hot C-rations which, in turn, are better than cold C-rations, which are better than no food at all. All of these, however, are preferable to cold rice balls even if they do have little pieces of fish in them.
A free fire zone has nothing to do with economics.
Medals are OK, but having your body and all your friends in one piece at the end of the day is better.
Being shot hurts.
Thousands of Veterans earned medals for bravery every day. A few were even awarded.
There is only one rule in war: When you win, you get to make up the rules.
C-4 can make a dull day fun.
There is no such thing as a fair fight -- only ones where you win or lose.
If you win the battle you are entitled to the spoils. If you lose you don't care.
Nobody cares what you did yesterday or what you are going to do tomorrow. What is important is what you are doing -- NOW -- to solve our problem.
Always make sure someone has a can opener.
Prayer may not help . . . but it can't hurt.
Flying is better than walking. Walking is better than running. Running is better than crawling. All of these, however, are better than extraction by a Med-Evac even if it is, technically, a form of flying.
If everyone does not come home none of the rest of us can ever fully come home either.
Carrying any weapon that you weren't issued (e.g, an AK) in combat is Not A Good Idea!
A combat vet will know the sound of an unfamiliar weapon in an instant and will point and shoot.
Not only that, AKs use green tracers which mean "shoot 'em all and let God sort them out".
As has been noted, "Friendly fire isn't!"
The last 25 laws were sent by
Jim When the going gets tough, the tough go cyclic.
Sent by
SPC Chris Military Intelligence is not a contradiction in terms, "Light Infantry" is!
Sent by
CPT Sean M. Murphy, FA, USA Proximity factor: The need for relief is directly related to the distance of the relief station.
Sent by
Joe Garcia Always keep one bullet in the chamber when changing your magazine.
Sent by J.E.S. In peacetime people say, "War is Hell". In combat, under fire from artillery, airplanes, or whatever, a soldier thinks, "War is really really really LOUD as Hell!!!".
f you can think clearly, know exactly what's happening, and have total control of a situation in combat, then you're not in combat.
When you get the coveted 1,000 yard stare, don't forget about the enemy who is 30 yards away and about to pop your ass.
Stay away from officers in combat, they're clever decoys for noncoms.
If you think you don't need something for your combat load for an OP PLAN, you'll probably wish you had it after the shit hits the fan in combat.
Hope for the best, but prepare for the worst.
The last six laws were sent by
Michael Desai